DziÂ? zostaÂ?a wydana nowa wersja Liberty Unleashed, chociaÂ? bardziej to jest bug fix.
Poprawia kilka bÂ???d??w, chociaÂ? nie wszystkie, ale szczerze nie spodziewaÂ?em si?? tego w tym momencie. Co ona poprawia?
Jestem na wakacjach, nie mam czasu na tÂ?umaczenie, a samego newsa pisz?? z telefonu, wi??c jak ktoÂ? ma czas z admin??w, m??gÂ?by poprawi?? moje bÂ???dy:
Ø 02/08/2014 - 01:40 (0.1.0.15)
Scripting - Fixed previously exploitable client script bugs
Scripting - Servers must now call RegisterRemoteFunc( "function" ) before client scripts can use them
Scripting - Removed Halt() from squirrel scripts
Scripting - Fixed the VM busy bug for internal squirrel function calls
Scripting - Fixed CGUILabel alpha not working
Scripting - Added a method to set a CGUISprite's alpha (Sprite.SetAlpha( blah ))
Scripting - Added ProcessLineOfSight to Squirrel - Client scripts: ProcessLineOfSight( void )
Scripting - Added mouse movement/button related events to scripts - onClientMouseMove( short x, short y ), onclientMouseClick( int button, bool down, short x, short y ), onClientMouseWheel( bool moved )
Scripting - Fixed GUIMemobox.FontName
Scripting - Added scripting/gui lib functions to get/set mouse cursor position (client) - Vector3 GetMouseCursorPos( void ), SetMouseCursorPos( Vector3 pos )
Scripting - Fixed CGUIButton::SetTextColour
Scripting - Added buttons to squirrel GUI layers (SendBack, Forward, etc.)
Scripting - Fixed CUtils::ScreenToWorld
Scripting - Added a depth parameter to ScreenPosToWorld (client) - ScreenPosToWorld( float x, float y, float depth ), ScreenPosToWorld( Vector3 pos, float depth )
Scripting - Added Vector.Lerp() to squirrel
Scripting - Made ProcessLineOfSight return a table with the collision entity, position and model ID
Scripting - Fixed some facking stupid sphere/checkpoint related bugs (netcode related)
General - Fixed UGP spamming if it was queried with the wrong version
General - Fixed the -appendname commandline argument in the server only accepting 32 characters
General - Fixed a potential server crash when loading a script that has no Script.xml
Scripting - Fixed setting armour instead of health when calling player.Health in a client script
General - Fixed not being able to get in vehicles
General - Fixed a crash on join if sounds are added to the server
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